Group 4 – Multimedia
In class we presenting about the multimedia technology that multimedia is variation and combination of content which includes the media itself, communication, graphics, audios, and videos technology.
I was presenting a topic of Possibilities and opportunities that multimedia offer. Multimedia is used in many kind of field these days regarding to rapidly technology development. Creative industries use multimedia for a variety purposes from fine arts, to entertainment, commercial art, journalism to media and software services.
- Commercial uses
Multimedia could be useful to make an interesting presentation/output design in advertising to get an attention.
- Entertainment and Fine arts
This is the most heavily used of multimedia wsoecially to develop special effects in movies and animatons (VFX & 3D animations, etc). Some video games also use multimedia features such as VR (Virtual Realty) & AR (augmented Reality).
In education multimedia using a Computer-Based Training course (CBT). Many varieties of field use multimedia as education or simulation such as engineer, mathematical and scientific research and even medical. In education, CBT let the user go through a series of presentation text about a particular topic and associated illustration in various information format.
Engineering education purposes: simulation of pilot
- For medical purposes
In medical, doctors can get trasined by looking at virtual surgery or they can stimulate how the human body is affected by diseases spread by viruses and bacteria and could develop techniques to prevent it.
In my opinion, Multimedia takes important position in first place because it combine various media such as traditional arts, communications, and digital arts (graphic, audio and video technology) to interact with and assist design industry become more interesting and variant.
Group 1: WEB & THE MEDIA
Technology consist of web and media , which the media usually connect to the web in order to make a wider connection, for example media social. Nowadays many people use social media, even they try to make money or gain something (popularity) from it. Sometimes the power of technology such as internet could be scary as it is since there are no guaranteed privacy because many people even saving or store files to internet.
My opinion about this topic is how the matter of personal use of this technology even there will be always a risk of anything. Internet and social media can be used for good or simple thing, to keep contact with friends.
Group 2: MOBILE SOFTWARE
Mobile software is a software which usually used for IT administrator, distribution of applications, etc. For example, Uber, google map was made in mobile software because of efficiency since many people are connecting to internet with mobile hardware.
Same as group 1 that the mobile software are made and without limit of internet connection which could be warning of hacked, no privacy and so on. There is some good of this mobile software that people even creating a design software which could be accessed in mobile ver (application) and it is so helpful for people who like to have sudden concept, reminder and designing.
Group 3: TECHNOLOGY & MEDIA
This group explained about how the technology is far develop these days, broadcasting, ebook, newspaper, magazines and it interesting because there was a part of presentation about deep web which is something like illegal activity could be done and far more unknown to common.
Group 5: VISUAL LANGUAGE
The notes for this group is how the visual language is related and used towards technology. For instance these days, emoticon is being used to express a sentence in interactive way / media. Technology advancement make an easier way to communicate disability for learning.
Group 6: AI
It always give me an awe of AI works because it is like a brain , a cyber brain which even could created to develop more by itself. This team explain about the development of AI like it applied to machines which have more perfection than human.
Group 7: INTERACTIVE DESIGN
Interactive design become more and more in our live. How it invade us for example with VR and AR to make it interesting and more advance in the future (technology).
Webster, Jane, and Peter Hackley. “Teaching effectiveness in technology-mediated distance learning.” Academy of management journal 40.6 (1997): 1282-1309.
Vaughan, Tay, 1993, Multimedia: Making It Work (first edition, ISBN 0-07-881869-9), Osborne/McGraw-Hill, Berkeley.